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Project: Extreme Urban Luge

 

Game Design:

The player is a luge rider. His objective is to reach the bottom of

the course without hitting any objects. If the rider hits an object then

he loses the race and must start over. The courses get more challenging with

more twists and turns, along with more objects.

 

Graphics needed:

A luge and rider

A track to descend

Obstacles: such as  cars, trash cans, etc

 

Required Help With Programming Aspects:

Start and Finish lines: when to start when race is over

Collision detection with objects stated above

 

e-mail: extremelugerider@bogus.com

to help with programming and design

 
 
 
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