Project:
Extreme Urban Luge
Game
Design:
The
player is a luge rider.
His objective is to
reach the bottom of
the
course without hitting
any objects. If the
rider hits an object
then
he
loses the race and must
start over. The courses
get more challenging
with
more
twists and turns, along
with more objects.
Graphics
needed:
A luge
and rider
A
track to descend
Obstacles: such as
cars, trash cans, etc
Required
Help With Programming
Aspects:
Start
and Finish lines: when
to start when race is
over
Collision detection with
objects stated above
e-mail:
extremelugerider@bogus.com
to
help with programming
and design